Braga, B. C., Nguyen, P. H., Aberman, N., Doyle, F., Folson, G., Hoang, N. T., . . . Gelli, A. (2022). Exploring an artificial intelligence–based, gamified phone app prototype to track and improve food choices of adolescent girls in Vietnam: Acceptability, usability, and likeability study. JMIR Publications.
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Chicago Style (17th ed.) Citation
Braga, Bianca C., et al. Exploring an Artificial Intelligence–based, Gamified Phone App Prototype to Track and Improve Food Choices of Adolescent Girls in Vietnam: Acceptability, Usability, and Likeability Study. JMIR Publications, 2022.
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MLA (9th ed.) Citation
Braga, Bianca C., et al. Exploring an Artificial Intelligence–based, Gamified Phone App Prototype to Track and Improve Food Choices of Adolescent Girls in Vietnam: Acceptability, Usability, and Likeability Study. JMIR Publications, 2022.
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Warning: These citations may not always be 100% accurate.