Shamba showdown ukama ustawi progress report

The Shamba Showdown project emerges in response to a critical, yet under-addressed issue in Kenya's agriculture sector: the aging farmer population and the disinterest of the youth in farming. Despite the fact that 85% of Kenya's food supply is domestically grown, primarily by smallholder farmers, t...

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Autores principales: Shapiro, Jay, Odera, Denis, Kigo, Samm, Girvetz, Evan, Chilambe, Pedro, Waswa, Boaz
Formato: Informe técnico
Lenguaje:Inglés
Publicado: 2023
Materias:
Acceso en línea:https://hdl.handle.net/10568/137995
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author Shapiro, Jay
Odera, Denis
Kigo, Samm
Girvetz, Evan
Chilambe, Pedro
Waswa, Boaz
author_browse Chilambe, Pedro
Girvetz, Evan
Kigo, Samm
Odera, Denis
Shapiro, Jay
Waswa, Boaz
author_facet Shapiro, Jay
Odera, Denis
Kigo, Samm
Girvetz, Evan
Chilambe, Pedro
Waswa, Boaz
author_sort Shapiro, Jay
collection Repository of Agricultural Research Outputs (CGSpace)
description The Shamba Showdown project emerges in response to a critical, yet under-addressed issue in Kenya's agriculture sector: the aging farmer population and the disinterest of the youth in farming. Despite the fact that 85% of Kenya's food supply is domestically grown, primarily by smallholder farmers, there is a looming food crisis driven by the aging demographic of these farmers. The median age of Kenyan farmers is now over 60, and the younger generation, educated in urban areas, shows little inclination to return to rural farming. This trend is not only evident in Kenya but is also a common scenario in many African rural communities. Current developmental efforts in Africa's agriculture focus extensively on enhancing smallholder farmers' productivity through various means, such as precision farming technologies, crop diversity for resilience, and improved market access. However, these initiatives overlook a fundamental challenge: the dwindling interest of the youth in agriculture. Less than 21% of agricultural organizations in Africa consider youth encouragement as a primary goal, according to a study by Heifer International. The Shamba Showdown project aims to tackle this issue innovatively by harnessing the appeal of 3D competitive gaming. The project's objective is two-fold: firstly, to rebrand farming as an attractive and viable career option for the youth, or in other words, to "Make Farming Cool Again." Secondly, it seeks to educate urban youth on managing their family farms remotely, using technology such as smartphones and employing local labor. This approach could be a game-changer in ensuring food security for the upcoming decade and beyond, by engaging a new generation in agriculture. The project represents a significant shift in strategy, focusing on changing perceptions and utilizing modern technology to bridge the rural-urban divide in the agricultural sector.
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spelling CGSpace1379952025-12-08T10:11:39Z Shamba showdown ukama ustawi progress report Shapiro, Jay Odera, Denis Kigo, Samm Girvetz, Evan Chilambe, Pedro Waswa, Boaz climate change conservation agriculture climate change adaptation behavioural sciences games, gamification The Shamba Showdown project emerges in response to a critical, yet under-addressed issue in Kenya's agriculture sector: the aging farmer population and the disinterest of the youth in farming. Despite the fact that 85% of Kenya's food supply is domestically grown, primarily by smallholder farmers, there is a looming food crisis driven by the aging demographic of these farmers. The median age of Kenyan farmers is now over 60, and the younger generation, educated in urban areas, shows little inclination to return to rural farming. This trend is not only evident in Kenya but is also a common scenario in many African rural communities. Current developmental efforts in Africa's agriculture focus extensively on enhancing smallholder farmers' productivity through various means, such as precision farming technologies, crop diversity for resilience, and improved market access. However, these initiatives overlook a fundamental challenge: the dwindling interest of the youth in agriculture. Less than 21% of agricultural organizations in Africa consider youth encouragement as a primary goal, according to a study by Heifer International. The Shamba Showdown project aims to tackle this issue innovatively by harnessing the appeal of 3D competitive gaming. The project's objective is two-fold: firstly, to rebrand farming as an attractive and viable career option for the youth, or in other words, to "Make Farming Cool Again." Secondly, it seeks to educate urban youth on managing their family farms remotely, using technology such as smartphones and employing local labor. This approach could be a game-changer in ensuring food security for the upcoming decade and beyond, by engaging a new generation in agriculture. The project represents a significant shift in strategy, focusing on changing perceptions and utilizing modern technology to bridge the rural-urban divide in the agricultural sector. 2023-10-31 2024-01-18T12:24:56Z 2024-01-18T12:24:56Z Report https://hdl.handle.net/10568/137995 en Limited Access application/pdf Shapiro, J.; Odera, D.; Kigo, S.; Girvetz, E.; Chilambe, P.; Waswa, B. (2023) Shamba showdown ukama ustawi progress report. Shamba Showdown Agriculture Education Game. 10 p.
spellingShingle climate change
conservation agriculture
climate change adaptation
behavioural sciences
games, gamification
Shapiro, Jay
Odera, Denis
Kigo, Samm
Girvetz, Evan
Chilambe, Pedro
Waswa, Boaz
Shamba showdown ukama ustawi progress report
title Shamba showdown ukama ustawi progress report
title_full Shamba showdown ukama ustawi progress report
title_fullStr Shamba showdown ukama ustawi progress report
title_full_unstemmed Shamba showdown ukama ustawi progress report
title_short Shamba showdown ukama ustawi progress report
title_sort shamba showdown ukama ustawi progress report
topic climate change
conservation agriculture
climate change adaptation
behavioural sciences
games, gamification
url https://hdl.handle.net/10568/137995
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