How Do Game Design, Gender, and Players’ Backgrounds Affect Behavior in Framed Field Experiments? Evidence from Community Forestry in India

Framed field experiments (experimental games) are widely used to assess factors affecting cooperation in management of the commons. However, there is relatively little attention to how details of the games affect experimental results. This paper presents qualitative and quantitative results from a f...

Descripción completa

Detalles Bibliográficos
Autores principales: Zhang, Wei, Meinzen-Dick, Ruth S., Valappanandi, Sanoop, Balakrishna, Raksha, Reddy, Hemalatha, Janssen, Marco A., Thomas, Liya, Priyadarshini, Pratiti, Kandicuppa, Sandeep, Chaturvedi, Rahul, Ghate, Rucha
Formato: Journal Article
Lenguaje:Inglés
Publicado: Ubiquity Press, Ltd. 2022
Materias:
Acceso en línea:https://hdl.handle.net/10568/127782
_version_ 1855539693739835392
author Zhang, Wei
Meinzen-Dick, Ruth S.
Valappanandi, Sanoop
Balakrishna, Raksha
Reddy, Hemalatha
Janssen, Marco A.
Thomas, Liya
Priyadarshini, Pratiti
Kandicuppa, Sandeep
Chaturvedi, Rahul
Ghate, Rucha
author_browse Balakrishna, Raksha
Chaturvedi, Rahul
Ghate, Rucha
Janssen, Marco A.
Kandicuppa, Sandeep
Meinzen-Dick, Ruth S.
Priyadarshini, Pratiti
Reddy, Hemalatha
Thomas, Liya
Valappanandi, Sanoop
Zhang, Wei
author_facet Zhang, Wei
Meinzen-Dick, Ruth S.
Valappanandi, Sanoop
Balakrishna, Raksha
Reddy, Hemalatha
Janssen, Marco A.
Thomas, Liya
Priyadarshini, Pratiti
Kandicuppa, Sandeep
Chaturvedi, Rahul
Ghate, Rucha
author_sort Zhang, Wei
collection Repository of Agricultural Research Outputs (CGSpace)
description Framed field experiments (experimental games) are widely used to assess factors affecting cooperation in management of the commons. However, there is relatively little attention to how details of the games affect experimental results. This paper presents qualitative and quantitative results from a framed field experiment in which participants make decisions about extraction of a common-pool resource, a community forest. The experiment was conducted in 2017–2018 with 120 groups of resource users (split by gender) from 60 habitations in two Indian states, Andhra Pradesh and Rajasthan. We test whether within-subject treatments (non-communication, communication, and optional election of institutional arrangements (rules)), remuneration methods, and design of the game board affect harvest behavior and groups’ tendency to cooperate. We also examine how characteristics of the community and players affect players’ choices in the game, with special attention to gender differences. Results reveal participants harvested substantially less than the Nash prediction even in the absence of communication, with men extracting less than women in both states. For male groups in both states, both communication and optional rule election were associated with lower group harvest per round, as compared to the reference non-communication game. For female groups in both states communication itself did not significantly slow resource depletion; but introduction of optional rule election did reduce harvest amounts. For both men and women in Andhra Pradesh and men in Rajasthan, incentivized payments to individual participants significantly lowered group harvest, relative to community flat payment, suggesting such payments stimulated deliberation among game players. Findings have methodological and practical implications for designing behavioral intervention programs to improve common-pool resource governance.
format Journal Article
id CGSpace127782
institution CGIAR Consortium
language Inglés
publishDate 2022
publishDateRange 2022
publishDateSort 2022
publisher Ubiquity Press, Ltd.
publisherStr Ubiquity Press, Ltd.
record_format dspace
spelling CGSpace1277822025-10-26T12:50:57Z How Do Game Design, Gender, and Players’ Backgrounds Affect Behavior in Framed Field Experiments? Evidence from Community Forestry in India Zhang, Wei Meinzen-Dick, Ruth S. Valappanandi, Sanoop Balakrishna, Raksha Reddy, Hemalatha Janssen, Marco A. Thomas, Liya Priyadarshini, Pratiti Kandicuppa, Sandeep Chaturvedi, Rahul Ghate, Rucha game theory gender community forestry forestry framed field experiment capacity development institutions incentivized payment Framed field experiments (experimental games) are widely used to assess factors affecting cooperation in management of the commons. However, there is relatively little attention to how details of the games affect experimental results. This paper presents qualitative and quantitative results from a framed field experiment in which participants make decisions about extraction of a common-pool resource, a community forest. The experiment was conducted in 2017–2018 with 120 groups of resource users (split by gender) from 60 habitations in two Indian states, Andhra Pradesh and Rajasthan. We test whether within-subject treatments (non-communication, communication, and optional election of institutional arrangements (rules)), remuneration methods, and design of the game board affect harvest behavior and groups’ tendency to cooperate. We also examine how characteristics of the community and players affect players’ choices in the game, with special attention to gender differences. Results reveal participants harvested substantially less than the Nash prediction even in the absence of communication, with men extracting less than women in both states. For male groups in both states, both communication and optional rule election were associated with lower group harvest per round, as compared to the reference non-communication game. For female groups in both states communication itself did not significantly slow resource depletion; but introduction of optional rule election did reduce harvest amounts. For both men and women in Andhra Pradesh and men in Rajasthan, incentivized payments to individual participants significantly lowered group harvest, relative to community flat payment, suggesting such payments stimulated deliberation among game players. Findings have methodological and practical implications for designing behavioral intervention programs to improve common-pool resource governance. 2022-12-20 2023-01-22T18:18:55Z 2023-01-22T18:18:55Z Journal Article https://hdl.handle.net/10568/127782 en https://doi.org/10.2499/p15738coll2.134238 https://doi.org/10.1016/j.worlddev.2018.02.006 https://doi.org/10.5751/ES-08416-210338 Open Access Ubiquity Press, Ltd. Zhang, Wei; Meinzen-Dick, Ruth Suseela; Valappanandi, Sanoop; Balakrishna, Raksha; Reddy, Hemalatha; Janssen, Marco A.; Thomas, Liya; et al. 2022. How do game design, gender, and players’ backgrounds affect behavior in framed field experiments? Evidence from community forestry in India. International Journal of the Commons 16(1): 341–359. http://doi.org/10.5334/ijc.1179
spellingShingle game theory
gender
community forestry
forestry
framed field experiment
capacity development
institutions
incentivized payment
Zhang, Wei
Meinzen-Dick, Ruth S.
Valappanandi, Sanoop
Balakrishna, Raksha
Reddy, Hemalatha
Janssen, Marco A.
Thomas, Liya
Priyadarshini, Pratiti
Kandicuppa, Sandeep
Chaturvedi, Rahul
Ghate, Rucha
How Do Game Design, Gender, and Players’ Backgrounds Affect Behavior in Framed Field Experiments? Evidence from Community Forestry in India
title How Do Game Design, Gender, and Players’ Backgrounds Affect Behavior in Framed Field Experiments? Evidence from Community Forestry in India
title_full How Do Game Design, Gender, and Players’ Backgrounds Affect Behavior in Framed Field Experiments? Evidence from Community Forestry in India
title_fullStr How Do Game Design, Gender, and Players’ Backgrounds Affect Behavior in Framed Field Experiments? Evidence from Community Forestry in India
title_full_unstemmed How Do Game Design, Gender, and Players’ Backgrounds Affect Behavior in Framed Field Experiments? Evidence from Community Forestry in India
title_short How Do Game Design, Gender, and Players’ Backgrounds Affect Behavior in Framed Field Experiments? Evidence from Community Forestry in India
title_sort how do game design gender and players backgrounds affect behavior in framed field experiments evidence from community forestry in india
topic game theory
gender
community forestry
forestry
framed field experiment
capacity development
institutions
incentivized payment
url https://hdl.handle.net/10568/127782
work_keys_str_mv AT zhangwei howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia
AT meinzendickruths howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia
AT valappanandisanoop howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia
AT balakrishnaraksha howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia
AT reddyhemalatha howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia
AT janssenmarcoa howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia
AT thomasliya howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia
AT priyadarshinipratiti howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia
AT kandicuppasandeep howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia
AT chaturvedirahul howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia
AT ghaterucha howdogamedesigngenderandplayersbackgroundsaffectbehaviorinframedfieldexperimentsevidencefromcommunityforestryinindia